![]() ![]() – Fixed a case where AxF textures would appear too dark. – Users can cancel the process of closing holes in the Close Mesh tool. – Clear coat AxF materials should now look more correct. – Fixed issue where thumbnails in the queue were not displayed correctly. – Fixed an issue where using the Re-tessellate tool would break. – Fixed a crash when attempting to use Mesh Simplification on non-triangle mesh parts. – Added folder for embedded textures when importing FBX files. – Added Textures folder in Preferences for FBX files importer. – Fixed an issue where importing many materials at once would result in an invalid format error. – Fixed an issue that caused GPU Geometry Setup to take longer than expected. – Fixed an issue where KeyShot would crash when rendering a queue on MacOS. – Fixed an issue where light gizmos would not update when switching the material type. – Fixed a crash when creating new model sets in the Configurator. – Localize Scene Contents will now ask for folder to use for resources. – Added support for embedded binary data in gltf files. – Fixed an issue where bumps were not imported correctly when importing gltf/glb files. – Instead of having to package first, and then upload, the Upload Dialog now just requires a single Upload step. – Optimization: manipulation of keyframe animations is now faster and will not block the rendering in the real-time view. – Added support for retaining UVs after Mesh Simplification. – Added a button to the Upload Dialog that links to your Cloud Page, and one that refreshes the display of your remaining Cloud Storage. ![]() – Added support for importing Maya 2023 files. – Added support for retaining Normals after Mesh Simplification. – Improved performance when dragging and dropping materials onto objects in the realtime view. – MacOS app to optionally run KeyShot as arm64 arch. – Improved quality when changing 3D paint texture resolution. – Added checkbox “Enable experimental features” to Preferences. ![]() – Detect headless and GUI-only features used in Python scripts. – Added ability to render CMF documents using scripting. – Added a scene name text field in the upload dialog for the KeyShot Web Viewer. – Import/Export updates– including support of binary data in glTF, native Onshape import and new SketchUp and Cinema 4D plugins with Apple silicon support (requires 11.2) – Real-time View updates– including improved performance when dragging and dropping materials onto objects in the Real-time View – Workflow automation updates– including support for scripting material information data, the ability to use scripting to render CMF documents, as well as detection of headless and GUI-only features. – 3D Paint updates– improved quality when changing 3D Paint texture resolution. – Mesh Simplification updates– retain Normals and UVs after Mesh Simplification – Keyframe animation updates– adjust keyframes without interfering with the rendering in the Real-time View – New Pantone 2022 colors– including the Pantone Color of the Year (Very Peri) added to the KeyShot Color Library. Other new features and improvements include: KeyShot Web Viewer now provides added Studio support, allowing you to switch between Environments and Cameras, improved transparent materials with support for absorption, reflections, and refractions, a new bloom effect, two-finger swiping to pan the camera, and improved material accuracy when baking (in some cases). (Performance monitoring is captured without recording any personal user data, and the feature can be turned on or off in the KeyShot Preferences menu at any time.) KeyShot Web Viewer UpdateĪlong with the release of KeyShot 11.2, we bring a substantial update to KeyShot Web Viewer (available with a KeyShotWeb subscription). New analytics tools in KeyShot 11.2 enable the development team to monitor the stability and performance of the beta version before moving it into production full-time in the next 11.3 release. KeyShot 11.2 will install two application packages, one for the previous Rosetta 2/Intel architecture and one for the new arm64/Apple silicon architecture. If you have a newer Mac with Apple silicon, you will experience a 15-30% performance gain in both rendering and overall usability (compared with x86-64 translation performance). KeyShot 11.2 is a pivotal release that introduces the eagerly anticipated ability to run KeyShot on the latest generation of Macs with Apple silicon chips (including M2 and M1 Pro/Max/Ultra). What’s New in KeyShot 11.2 KeyShot on Apple Silicon Luxion KeyShot Pro 11.2.0.102 macOs | 1.5 GbĬomputer based lighting simulations software company Seequent has revealed major new point release of KeyShot 11 that includes native support for Mac computers with Apple silicon (beta) plus several powerful new workflow capabilities and over 75 bug fixes. ![]()
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